1Jan

Tekken 3 Save Data For Pcsx

1 Jan 2000admin

May 11, 2012  tekken 3 save If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. Tekken 3 is the critically acclaimed third installment in the Tekken fighting game series. ROMs, ISOs, Games. PCSX RetroArch. For more emulators.

Please note this was written on 5/11/2014, however the forum was completely broken. Flatbed (Errors on trying to post or even PM someone) I have now tested this on: iPad 2,1 - iOS 7.1.2 - Jailbroken iPod 5,1 - iOS 7.1.2 - Jailbroken I still have the same questions though.

I have been actively using RetroArch since the iOS release quite a while ago. I love the work you guys put into this and can not say thank you enough for all your hard work! It is shameful to see people create unofficial clones to make money off your work!

Before I Begin: iPad 2,1 - iOS 7.0.6 - Jailbroken RetroArch - Installed from official “themaister” repo - v1.0.0.1 BTStack - Installed from BigBoss repo - v0.8-3 On to questions. Here is the main question I created this topic for: Q1: Memory Card Files: Where are the memory card files and what format are they in? I am using the PCSX ReARMed core with PSX games. I want to copy/replace the memory card that the emulator uses for saves.

Tekken

I am not talking about save states, I found those files in the /var/mobile/Documents/.RetroArch folder. My configs save great, save states work awesome, and normal saves work great as well. That is why I am confused. There is no “.mem”, “.mcd”, “.mcr”, “.gme”, “.ddf”, “.psx”, “.ps”, “.psm”, “.VMP”, or “.VM1” files. Unless RetroArch has a special memory card file type that I am not aware of, I can not find the memory card file.

I even searched in /Applications/RetroArch.app. I know RetroArch does indeed use some sort of memory card file as when I load up a game without a save state the “actual save” is present. (I have tested this on a few games). The following are now secondary questions, unrelated to the topic above, not crucial but I would like an answer if possible, thanks!

Q2: WiiMote + Nunchuck: Nunchuck not registering? I own two official generation 1 WiiMotes that connect seamlessly with RetroArch. I read that people have got the Nunchuck and ClassicController extensions to work with RetroArch, however upon modifying the “Input” for “Joystick” Nunchuck does not effect the menu. I have tried with different WiiMotes and even 3rd party remotes (some 3rd party remotes do not connect with RetroArch, like the non-genuine PS3 controllers). What am I doing wrong? I have tried connecting without Nunchuck, then connecting the Nunchuck, and vise-versa.

Q3: NonGenuine PS3 Controller Support: RetroArch does not like the controllers! I own two non-official PS3 controllers (fake ones someone sold to me on eBay) and they work great besides the obvious cheaper components and different bluetooth protocols/identification. Because of this, RetroArch fails to connect to either controller even after proper pairing via PC. A 3rd party application, BLUTROL, (sorry if you do not like me posting about other tweaks, I will remove if necessary), is capable of connecting perfectly with the remotes and I have used it over the RetroArch bluetooth a few times. It works, but not perfectly because of the obvious “not officially integrated into the app”. I understand it is stated “We do not support these controllers.” However, I was wondering if there are any plans to allow/workaround to connecting these non-genuine controllers. Thank you for taking the time to read this, I appreciate your support and your dedication to RetroArch!